CASPAR SCHIRDEWAHN

game & interaction design based in Berlin

currently freelancing in cross media gamified theater productions

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CV Through my studies in communication science and philosophy (graduated in 2011) I developed a great interest in different forms of media communication. From journalistic writing to film production to games and art installations I realized a wide range of creative projects in a variety of roles throughout the years of my first degree and beyond.

In 2015, I decided to support my interest in interactive communication and media by studying game design (graduated in 2020). During this program I was mostly interested in experimental design patterns, performative aspects of games and building bridges to art and cultural spaces. In this context I realized projects with the Museum Angewandte Kunst Frankfurt am Main, completed an internship with the theater group 'Rimini Protokoll' and organized several workshops on digital theater and interactive performances.


Caspar Philipp Schirdewahn
born August 12, 1988 in Berlin


 
   
education

2015 – 2020
Game Design [B.A.] – University of Applied Sciences Berlin  
graduation 2020: Bachelor of Arts [B.A.] – 1.1

2011 – 2015
Philosophy [M.A.] – Freie Universität Berlin
2008 – 2011
Communication Science and Philosophy – University of Erfurt
graduation 2011: Bachelor of Arts [B.A.] – 1.6

2008 Abitur – Paul Natorp Gymnasium Berlin


practical experience / work projects [selection]

since Oct 2022
research project "Theat_AR" – GRIPS Theater Berlin
game design lead and technical director

since Jun 2022
"Marshmallow Mystery" – GRIPS Theater Berlin
game design lead and technical director
May 2022 - May 2023
"PEOPLE POWER PARTNERSHIP"   – Action Theater PAN.OPTIKUM
game design lead and app development

Nov 2020 - Oct 2021
technical art director – shoutr labs
Jan 2018 - Nov 2020
AR design and development – shoutr labs
Nov 2018 - Jan 2019
"Moderne am Main" VR network – Museum of Applied Art Frankfurt am Main
game design and programming
Sep 2017 - Mar 2018
theater internship – Rimini Protokoll
Nov 2016 - Aug 2017
project proto:n – DE:HIVE/ University of Applied SciencesBerlin
May 2016 - Oct 2016 research project "Aesthetics of the Ruleset” – research cluster GameChanger/ gamelabs/ University of Applied SciencesBerlin


game projects

film projects

2023
PARANORMAL ACTIVITIES
2015
Heimat
2022
Acting Up
2013    
Tipp Tapp
2021
PIKUMO
2013    
Das System
2020
shoutrGON
2013    
Masken
2019
Flubby Farm
2012    
Wir Machens DIR Einfach
2019
isoSHADE
2011 Kaffeemann
2018
°overstealth
2010 Höstel
2018
CLOAKED
2017
Aquagrid
2017
Panopti Corp.
2016 TilethousendOne – A Glitch Odyssee