Aquagrid was created during a three-week game jam that was part of the curriculum to encourage experimental use of new technologies. As a team, we decided that we wanted to produce a game experience that would be as polished as possible during this time. One that would also encourage longer gaming sessions in VR. The given theme was 'Little Boxes'. A strong focus for our team was to play with the flow of information inside and outside the 'boxes' to get the player moving and fully realise the spatial immersive potential of the medium.